Today was a productive day. At first we ran into physics problems within our game. Whenever our player object would run into a corner of a wall, it would slide through the wall halfway and then hit the wall, when it was supposed to slide with the wall without phasing through it. But after testing and retesting, we were able to fix the problem and continue working. Devin then set up collision between different shapes of objects. Zayd worked on XML parsing, and is nearly done with the process. Matt worked on circular object collision. Robert helped everyone out and made the sample level out of the code contributed by everyone. We plan to integrate the AI and enemy entities, and also rendering puzzles. Michael plans to set up and create the PayPal accounts to donate towards YTF. By the end of today we will have a YouTube video that will demo our sample level that we will post shortly on this blog and our Facebook page.
- Lightning Development Studios is a group of 5 students from Sage Hill School in Newport Coast, California who are working on an application for the Android mobile phone platform in order to benefit technology-related charities and increase awareness about them.
Have any questions or comments? Email us at firstname.lastname@example.org
- Circuit Crawler is on the Android Market! https://market.android.com/details?id=com.lds.game 2 years ago
- Another update to our game! http://www.youtube.com/watch?v=Wnxy3xpt618 2 years ago
- Our first cohesive level! http://www.youtube.com/watch?v=EtcmfnoG8g8 2 years ago
- We have been working hard over winter break on our project. Here's a short summary of what we accomplished: http://bit.ly/gNVLWb 2 years ago
- An overview of our project is available at our blog: http://lightningdevelopment.wordpress.com/2010/11/08/game-overview/ 2 years ago