Archive for February, 2011


Today was challenging.  We had some problems regarding physics, and spent most of the day trying to fix the problems physics poses.  We also worked Android activities.  But, we did accomplish completing the code for a parser, although we did not implement it.  We have pinpointed the physics problems, and we will fix them shortly over mid-winter break because we get more time to devote to our project.  We will have a YouTube video up today and we will post it to the blog as soon as it is done.

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The second weekly update

So we’re now planning on having a weekly video uploaded of our progress. With each week will come new updates and more polished features from previous weeks. Upon release (March 30, 2011), all proceeds from this game will go to the Youth for Technology Foundation. So without further ado, the video: